Sunday, January 15, 2012

Final Output

Here is the final output after applying our plan in the 3ds Max.

Shadow testing

Shadow testing

Light testing

Final output

Saturday, January 14, 2012

Sketches

After having few consultations on our hand drawn sketches, we came out with the digital sketches, concept and also exhibition profile. For this booth, we decide to go with street concepts.

Concept Board

Exhibition Profile

Top/Plan/Layout

Facade & Side elevation

Assignment 2

In this assignment 2, we were given the task to make a model of an exhibition booth in a pair. My partner is Liyana Amirah, where mostly about studies and sketches were handled by her while I handle the 3D modelling. We decided to go with her product, which is the R20 brand (attires) for our exhibition booth. These are some examples on the exhibition booth found in Google Images.




Thursday, January 12, 2012

Less Is More, More Is Less


The definition of "Less Is More" is that simplicity and clarity lead to good design.

From my understanding, it's obviously telling us that simplicity is better than having too much in design something. Instead, it can give good impression to others as it simplicity can very well present something that meaningful and people are easy to understand it well. Sometimes, simple design or work make people understand better but too much simple also can be considered as lazy work and it all depends on us how we look at it. In design, for example too many colors, too many typeface, too many information; can make things over crowded, less attractive and people hard to understand the message. To be a good designer, the principle of design have to be considered so that we won't over do it and keep balance in design.

Le Modulor


Based on Wikipedia, the Modulor is an anthropometric scale of proportions devised by the Swiss-born French architect Le Corbusier (1887–1965). It was developed as a visual bridge between two incompatible scales, the Imperial system and the Metric system. It is based on the height of an English man with his arm raised. It was used as a system to set out a number of Le Corbusier's buildings and was later codified into two books.

From my understanding, proportion or composition is very important as it can relates to balance and harmony. We as designer have to consider about the composition as it can balance our design. Rhythm/pattern, variety, harmony, proportion/scale, contrast and movement also need to be considered as it is the principle of design.

Saturday, January 7, 2012

"Form Follow Function" and "Function Follow Form"

Form Follows Function VS Function Follows Form. 

Here is the definition of it from the Wikipedia, "It is a principle that associated with modern architecture and industrial design in the 20th century. The principle is that the shape of a building or object should be primarily based upon its intended function or purpose."

Form follows function or function follows form?

Form follows function is easy to understand well because from my understanding generally, the subject will be created based from it functionality and it result should fit with its purpose. For example that I can give is a basketball shoe's form doesn't come out just like that if we don't make a research about it's function on how it'll give comfort to it's user, how it can absorb pressure from jumping up and down, and so on. So in other words, function will decide it's form.



Function follows form is basically reverse to the form follows function and the subject or whatever we created must be fit to its function and with its form too. For me, I think it is a hard way because we cannot imagine our final outcome fit with the function as we basically do the easier way as form always follows the product.

In conclusion, I choose Form Follows Function because it is clearly better than the Function Follows Form in a lot of ways.